Binance and Coinbase Traffic Soar Amid 14-Month High ...

r/Bitcoin recap - June 2019

Hi Bitcoiners!
I’m back with the 30th monthly Bitcoin news recap.
For those unfamiliar, each day I pick out the most popularelevant/interesting stories in Bitcoin and save them. At the end of the month I release them in one batch, to give you a quick (but not necessarily the best) overview of what happened in bitcoin over the past month.
You can see recaps of the previous months on Bitcoinsnippets.com
A recap of Bitcoin in May 2019
Adoption
Development
Security
Mining
Business
Research
Education
Regulation & Politics
Archeology (Financial Incumbents)
Price & Trading
Fun & Other
submitted by SamWouters to Bitcoin [link] [comments]

What are the best sites to exchange cryptocurrencies?

8 Best Crypto-Trading Websites
1. Binance
Binance exchange now needs no introduction as it has been ruling the crypto market for months.
This exchange is good for beginners and advanced users alike. They also have an inbuilt option in their UI to switch between the two modes, a feature that makes their UI very user-friendly.
Also, you will never face a liquidity issue while using Binance because it constantly ranks in top 5 exchanges on CMC by volume.
In addition to that, if you use their native BNB tokens while trading you can have a discount of up to 50% in your trading fees, which is a big amount if you’re looking to become a full-time crypto trader. The sooner you start via BNB, the more you will save in the longer run. (Buy BNB tokens now)
And the coolest thing that I found was that they have the most advanced and easy to use mobile apps for trading cryptocurrencies on Android as well as iOS.(Android App | Download iOS App)
2. BtcNewz
Btcnewz is comes in top 10 websites. As a beginners view, their website is user friendly and easy to use.
They also offers bitcoin faucets by the name ESFaucets to make bitcoin for the newbies.
3. KuCoin
KuCoin is a brilliant crypto exchange that has been receiving a lot of traction over the last 6 months. The traction comes as no surprise given the team behind it and an easy to use & navigate UI.
In terms of volume too, it ranks in top 25 exchanges on CMC and has a programme in which they keep adding new coins/tokens on their exchange regularly.
Also, from a beginners point of view, KuCoin’s native token i.e. KuCoin Shares is good to HODL because that gives you extra smart passive income in the form of exchange fee. (Buy KCS Coins Now)
One unique thing that many newbies miss i.e. KuCoin is one of the few exchanges that pays you NeoGAS for holding NEO on it.
Use KuCoin Now
4. Changelly
Changelly is, without a doubt, one of the easiest to use cryptocurrency exchanges in the market. Via Changelly, you can simply send one currency and swap it for another supported currency.
It doesn’t require you to undergo the tedious KYC process but it does require you to sign-in with your email ID.
Currently, it supports more than 35 cryptocurrencies along with fiat pairs such as USD/EUR. Also, It is one of the best and easiest to use exchanges out there if you are looking to buy cryptocurrencies through debit/credit cards. If you want to know more, check out Harsh’s review on Changelly.
Lastly, Changelly charges a commission fee of 0.5% on each trade, which is minimal in exchange for the volatility and risk that they bear on behalf of their users.
If you want to use Changelly, head towards CoinSutra’s Cryptocurrency Exchange – Changelly, and follow the steps given in this guide.
Use Changelly Now
5. Coinbase
Coinbase is another popular Bitcoin and cryptocurrency exchange that one can use for buying/selling cryptos like Bitcoin, Bitcoin Cash, Ethereum, and Litecoin.
You can deposit your fiat currency (USD, EUR, GBP etc) into Coinbase and easily collect your cryptocurrencies that you can later withdraw in a Ledger Nano S or Trezor-like device.
Coinbase also becomes handy because it allows you to buy cryptocurrencies via credit/debit cards. You can buy cryptocurrencies on Coinbase by following these simple steps:
(However, check if their service is available in your country here.)
  1. Register at Coinbase.
  2. Complete photo ID verification.
  3. Go to the payment methods page.
  4. Click on +Add Payment Method on the right-hand side.
  5. Choose Card and add the credit/debit card.
  6. Accept and allow Coinbase to make two small transactions.
  7. Coinbase will make two very small test transactions between 1.01 and 1.99 in your local currency. Log in to your card statement account and note the amount of those transactions.
  8. Enter the amounts transacted in the Coinbase app.
Use Coinbase Now
6. CEX.io
Bitcoin Exchange, Trading BTC USD, BTC EUR - CEX.IO is another reputed website for buying/selling cryptocurrencies for beginners because their UI is very easy to use and their past track record has been pretty good too.
CEX is a UK-based exchange and has been operating since 2013.
Similar to Coinbase, you can deposit fiat currencies like EUR, GBP, USD, RUB etc on CEX too and buy/sell cryptocurrencies like Bitcoin, Bitcoin Cash, Ethereum, Stellar, and Ripple.
In terms of liquidity too, they are doing well, not to forget that their main traffic is from fiat currencies. (They are in top 35 cryptocurrency exchange as per CMC).
Their feature of letting users buy cryptocurrencies via debit/credit card also makes it an easy to use option for many beginners.
You can buy cryptos by following these simple steps (taken an example of Ethereum):
The card verification takes 24-48 hours, but post that, you can buy ETH instantly. That’s why we recommend you that you keep your card configured in CEX even if you don’t have immediate plans to buy ETH.
Here is a video guide to help you on how to link a credit/debit card on Bitcoin Exchange, Trading BTC USD, BTC EUR - CEX.IO:
Also, they have wider coverage of countries than Coinbase with mobile apps for both Android and iOS versions.
7. BitMEX
BitMEX exchange is run be professional algo traders, developers and economists and hence is the busiest exchange you will find in the cryptocurrency realm.
Moreover, it provides all the tools and techniques for advanced as well as beginners to start trading cryptocurrencies.
On BitMEX you can trade following cryptocurrencies (& contracts) for these fiat currencies like US Dollar, the Japanese Yen, and the Chinese Yuan:
The registration process on BitMex is quite simple where you just need to register through your email ID and their fee structure is also quite straightforward as shown below.
8. Bitfinex
Bitfinex is one of the oldest players in the race of crypto exchanges for beginners. It is much like Bittrex but unlike it deals in fiat currencies like USD, EUR & GBP.
Bitfinex always has enormous volume so one need not worry about liquidity while buying or selling on this exchange as it always ranks amongst the top 10 on CMC.
Plus the exchange UI is clean and has sufficient instructions on each page that will help any noob to use it efficiently.
Also, to get started on Bitfinex, you need to register, verify your ID, and authenticate yourself. It typically takes 15-20 business days after submitting valid ID proof before you’re accepted into the platform.
Lastly, do check out their mobile apps (Android App | iOS App) because they are good enough to be used while trading on the go.
submitted by alifkhalil469 to BtcNewz [link] [comments]

FCoin Sharing Session Q&A — 07/23/2018

FCoin Founder Mr. Zhang Jian Addressed the Most Controversial Questions about FCoin since its Launch.
(July 23, 2018) FCoin held an online media Q&A session on Monday with its founder, Mr. Zhang Jian replying the most controversial questions on FCoin, a digital asset trading platform that was launched barely two months ago but has already become the most talked about phenomenon in the industry.
These controversial topics include FCoin’s efforts in token-reforming, the general concept of token economy, the fluctuation of FCoin price and response to the recent negative comments and accusations made by Binance on FCoin. A complete Q&A could be found as below:
Q1: We have seen many new announcements issued by FCoin with lots of new concepts. Could you first elaborate on FCandy? Why do you start to return in FCandy instead of FT, what’s the strategy behind it? What do you think is the true value of FCandy and what is your expected price for it?
Answer1: Regarding FCandy, we mentioned before in our announcement that it is an assert pool in which all kinds of assets could be placed in. We actually have placed lots of FTs during the first round. What do we mean by “placing”, basically it’s equivalent to donation and what is its true value? I think it could benefit our entire community through our donation. It is clearly stated in our announcement that any digital assets could be placed in FCandy and FCandy will be issued according to a certain proportion, but to guarantee the real asset value of FCandy. However, the assets placed in FCandy pool no longer belong to those who place the assets but to the entire community which makes FCandy vitally different from the other asset pools or various products. We designed a lot of ways to give out FCandy to our community members. It doesn’t mean that we no longer return in FT, 100% transaction fee is still returned in FT, this is our set rule which will never be changed. Which are some of the situations where we will not return in FT? Anything but “Trans-fee mining” mechanism. Because all the other mechanism is simply activities. Like our referral programs, incentive programs and etc. These are community activities with the aim to motivate the communities and bring more benefits, so these are the responsibility that FCandy should assume. I do not need to elaborate on the value of FCandy. I encourage everyone to see the front page of FCandy in which the amount of assets are clearly indicated. In the future, a large number of project participators will place their assets into this pool. We will also initiate voting system and community members could vote on whether we should sell part of the assets and these sold asserts will belong to FCandy holders, similar to the concept as dividends. But this will be a plan in the far future, not to be realized recently. Regarding the price of FCandy, I cannot comment on this. Based on the asset pool, everyone can gauge its reasonable price range.
Q2: What’s the latest listing rules? Is the new FOne trading zone transferring the token-listing right to the certified organizations? What’s the FCoin’s standard in selecting a certified organization? What’s the difference in the responsibilities and rights of these certified organizations compared to the ones in the Stock market?
Answer 2: Some adjustments were made on the listing rules with the launch of FOne. What made us launch FOne? Actually, we have encountered some problems when doing GPM, i.e there is a long list of projects waiting to be listed which is far beyond the capacity of the platform itself. Most importantly, we encounter the problems of verifying its authenticity. Hence, in order to make the entire mechanism work better, the essence of FOne is to let FCoin certified organizations to screen quality projects. Every certified organization has its own zone that has the right to list tokens and set its own listing rules. We provide service and technical support to various certified organizations. This relationship will guarantee a healthy growth of FOne. As for the rights and responsibilities, these are vitally important as well. Since these trading zones are opened by certified organizations, they have the responsibility to guarantee the quality of its listing projects. FCoin retains the rights to review and verify the performance of these certified organizations and details will be released soon. We really hope that good projects could stand out from this innovative mechanism and this will help motivate the entire industry. Regarding the selection standards for the certified organizations, these are mainly the mainstream token fund in the industry. Easy to get in but difficult to get out. First of all, these organizations need to have certain reputation in the industry. We welcome them to join us as our certified organizations in the beginning but more strict standards will be launched later. In addition, we will also have control over the organization list and eliminate those who are not up to our standards. We will soon announce the list of our second batch of certified organizations. The entire crypto industry is not yet mature and it’s currently a mix of everything. We are trying to introduce step by step some mature models to break through the mess. We are on our way to a revolutionary future
Q3: Is FOne the trial zone of token-reforming for FCoin? What is the difference about listing rules and circulation mechanism between Main Board A & B? As a mature product or company, what are the necessary steps for token-reforming and what are the biggest difficulties and challenges during the process? Are there any successful cases on token-reforming before? To a mature community, the compliance and legitimacy of listing can be a sensitive topic, is this going to be a key obstacle for the improvement of token-reforming trial zone? How will you solve this problem? In your opinion, which industries will make progress first during Coin-reforming trial zone?
Answer 3: The answer to the first question is NO. It has clearly been stated in the announcement that token-reforming is not made by FOne. Token-reforming is in main Board C, right now we have main Board A & B; the mature blockchain projects are in main board A, and emerging projects in board B, while the token-reforming projects are in board C. FOne is the successor of the previous Innovation Zone on GPM with the aim to support startup projects. After the upgrading of the overall positioning, GPM will focus on supporting the long-term projects while the startup projects will move to FOne. FOne will transfer the listing power to certified organizations in order to attract more quality projects to get in in the early stage. As a matter of fact, token-reforming is not all that easy. We have just released an announcement on which a new project was applying to get listed on our main board C, of course there are many other projects doing so as well. We have to consider the project in a comprehensive manner, from the preparation, the qualification of the projects to the business model or the maturity of the business Situations(applications). There might be two ways for reforming, such as QOS, the one project that we have been observing and providing the technical support. It has applied to get listed on our main board C. QOS is a typical blockchain project with mature business applications and massive users, along with a solid preparation process. This kind of project is well prepared, that’s why it can enter the final verification and listing schedule stage very soon; as for some other projects, although they come from a mature company, they do not really understand the token economy, the listing process might take longer. In my opinion, we have to go through an important process to acknowledge the token economy, token and coin; Second, about how reforming can make a great influence, and connect its previous- designed products with business module, aligned them well and solve its previous conflicts of interest. That’s why reforming is quite difficult and challenging. To sum up I think there are two biggest difficulties for reform. First is the whole design of token economy model — it means completely different for different products or companies, even with different approaches , thus, quite challenging. Second is the overall interest arrangement. A mature product must face mature interest arrangement, including shareholder structure, existing resources and how to solve these problems. It requires of massive communication as well as knowledge and determinations to get all these problems solved. These two are the most difficulties we currently face. For the sensitive question about compliance, I think all innovations will face a certain kind of risk, the more subversive the innovation, the higher risk it may face, especially like token economy, as its target and core is to change the market relationships. It’s quite subversive and will meet lots of challenges never that have never been met before. Why people like to talk about the first person who eat the crab? If there is no challenges, people would just repeat doing things they have done like a hundred times before, but it’s not the case here. If you are willing to seize the opportunity of the new economy, you need to take risks and accept the challenges. I think it’s a trend for the future and it’s unstoppable. In addition, I don’t think it’s a key obstacle for a product or a company that are determined to explore in this direction. What I mentioned before are quite essential, firstly it has to be in the internet industry and financial industry, or the combination of these two, such as the finance technology. There are lots of opportunities within, so are in some other industries.
Q4: There are several institutions dabbling in Blockchain+Insurance model, however, this model has still not been widely applied. Therefore, will this new Insurance community FInsur just a publicity stunt? Is “Insurance is mining “ just some benefits to attract users, or is it a mutual insurance based on blockchain technology? How does this model work?
Answer 4: FInsur for sure is not publicity stunt. A lot of people doubted about FCoin when it first came out, is FCoin a publicity stunt? With the concept of “Trans-fee mining” being widely spread and recently became a trend, it is obvious that we are not a publicity stunt, otherwise it won’t show such a strong vitality. Therefore, the concept of “insurance is mining “is quite simple. I would like to repeat it again, it’s similar to FCoin essentially. What is the concept of “Trans-fee mining”? Clients and users of an exchange are the traders. As the core concept of token economy, I think the main targets of business service, is like the relationship between an exchange and its users, which is in opposite relationship. We hope that after the reforms by token economy, it can be an untied relationship, even for the sake of common interest. So let the traders be the shareholders of FCoin, that is the essence of “Trans-fee mining”. Likewise, let the insurance applicant become the shareholder of an insurance company, or at least make their interest consistent rather than conflicting (money-making vs money-losing), which is a long-term target for us, and also my initial intention. It’s hard to image vehicles on road without insurances. That’s why there is compulsory insurance like Compulsory Traffic Insurance and commercial insurance that we must pay. It also applies to ourown digital currencies & assets. Therefore, I don’t think FInsur is a publicity stunt, but will be a benchmark for innovation in this industry and bring in massive benefits.
Q5: How about the operation of stabilization funds launched by FCoin? Is this stabilization funds really effective on regulating the dramatic market fluctuation and keeping the price of FT stable?
Answer 5: We have just wrapped up a one-month life cycle of the Stabilization fund Phase I and it is already in the process of balancing, not running any more. I am not the one who has proposed the concept of stabilization fund. I have repeatedly said that for an emerging trading product or an emerging market, especially when it has great innovations, nobody knows how to price it correctly in the early stage. It will also suffer from all kinds of malicious attacks and various rumors under such a complicated market situation. Hence, the market fluctuations will be very dramatic in the short term. The stabilization fund was launched in this context. Can this fund really keep the market volatility stable? This mainly depends on the factors of market volatility and various other situations. The stabilization fund will certainly ease the dramatic fluctuations of the market. But will the price stop to fluctuate with the funds? Or will the price not rise and fall sharply? This is uncertain. Since the market price, especially short-term market behavior, is very complicated and thus very difficult to predict. So the fund can only ease the dramatic fluctuations. As some unstable factors are gradually eliminated, or as the platform matures, these unstable factors will be disappearing slowly. Say, there are huge trust issues in the earlier stages, however, as the platform continues to grow, these problems will be reduced accordingly. Now everyone feels that FCoin is a very reliable platform which has been working so hard to make the platform, the community and the whole ecosystem bigger. In this case, those difficulties that we encounter before won’t exist anymore. Our risk control in the early stage might not be that sharp, leading to the existence of some malicious short-selling and other hostile situations. With the gradual improvement and maturity of our backend monitoring system, I believe there will be less risks in this aspect. Therefore, the whole market will gradually become more healthy in the long run.
Q6: You mentioned that the explosive effect of FCoin is a victory for the “tokenomics.” Can you share with us your understanding of the “tokenomics”? What is its strong driving force? What distinguishes it from the traditional business model and incentive mechanism?
Answer 6: It is very hard for me to talk about my understanding of the tokenomics, since this topic is too big. But I can talk about some key points, such as what I just mentioned, “What is the strong driving force?” I just mentioned that the distinguished difference between the structure of the tokenomics design and the traditional business model and incentive mechanism is the reversal of the production relationship. How to reverse? As mentioned earlier, producers and consumers are a pair of relationships. The common form of the Internet is the relationship between the platform and its user. In fact, they are all similar. That is, the relationship between a service provider and a client, or the relationship between a product provider and a consumer. Under the traditional business model, this group of relationships must be antagonistic at the level of interests. Because the mission of a commercial organization is to make money. They earn money from consumers or users. Under the traditional business model, you buy any goods, or you consume any service, the only relationship between you and the service provider and the producer of the goods is that you pay him. Let us think about the reason why this commercial system can exist. It is because these users are paying so that the commercial system can exist. In other words, these consumers and users are the basis for the existence of this commercial system. But if this commercial system develops bigger, then it has nothing to do with the users which are the basis and premise of the existence of this commercial system. I think this is the problem of the traditional business model, and it will definitely face a big upgrade in the future. The big upgrade has started slowly now, and I think its solution is tokenomics. FCoin is such a practice of tokenomics. We found that as FCoin grows and matures, traders gradually become shareholders of FCoin. The trader not only becomes a user of the platform, but also contributes fees and transactions. At the same time, he can also get 100% return of the exchange’s “shares” FT. The returned FT can enjoy FCoin’s income distribution forever, and it is 80% of the income distribution. This is unimaginable in the traditional capital market. Let me give you an example. In the traditional capital market, basically everyone does not pay attention to dividends because they are so little. There are too many companies that don’t pay dividends all along the year. Everyone can check the dividends of the traditional market which are so little and nobody concerns about the dividends. The timeliness of dividends distribution is also executed poorly. As the price of crypto currency fluctuates dramatically, users do not feel the power of our model in the early stages. With the maturity of FCoin, they feel that our model of income distribution is extremely revolutionary. Firstly, its proportion of dividends distribution is so large. How about the traditional listed companies? They distribute neither revenues nor profits. It is possible that the companies might need to keep enough cash for development, so they do not distribute dividends. FCoin directly distribute income to users, the vast majority 80% of our revenues on a daily basis. This is an absolutely revolutionary concept in the traditional capital market. Because the entire concept of the so-called financial system and finance of the crypto industry has not yet been established, and it is still relatively chaotic, the crypto industry is still at a very early stage for the pricing and cognitions. The creation and power of FCoin and FT takes time to show, as I always say “let the bullets fly for a while.” The same is true for FInsur. I hope that in the future, various new models based on the creation of the tokenomics or the transformation of the original model will have the power to make our customers consistent with our interests . I have to say one more thing. I think that this power is actually much underestimated. Because once the production relationship changes, once the service provider and the client are in the same interests, the whole decision-making process, the starting point and mentality of decision-making, all community-based architecture and all future mechanism design and gameplay will change. I am appreciating this in a more in-depth sense now. Therefore, the future of the tokenomics will definitely show great vitality. It will have a huge impact on the original business model, commercial design and corporate system. This is my judgment on the future.
Q7: Many exchanges are allegedly using bots wash trading and their users are mostly zombie users who have no practical effect. Could you please tell us about how would FCoin gradually increase the number of real users so as to make the platform grow in a more healthy manner?
Answer 7: Time will prove everything. We are constantly upgrading and innovating. Everything we do is to make our various mechanism work in a more robust way. The number of FCoin users and daily transactions continue to grow and FCoin is definitely on the right track. Many people are still accusing us of hiring bots to do wash trading. As our platform matures, there is more Quantitative transaction going on which provides real benefits for our community members. If you pay attention to our recent changes on the platform, you could definitely feel it.
Q8: What has FCoin revolutionized the industry in terms of the rules, both the unspoken rules and the apparent rules?
Answer 8: First, I will talk about the unspoken rules. The biggest difference between FCoin and all the other exchanges is that when you open our front page, you could clearly see that almost all our data are transparent and as we continue to develop our products and enhance users experiences, the level of our transparency will only be elevated accordingly. This is something you cannot imagine in traditional industries. No company, in our times, would announce its revenue because they do not need to distribute their profits to their users. But we are different, we cannot fake our data. If you are a black box i.e a company that does not need to disclose data to the public, you actually have the opportunity to fake data. I’ve said many time before that it was ridiculous to accuse FCoin of bots wash trading. We simply cannot fake any data as otherwise we will not have enough funds to be distributed to our users. All our data is real and transparent which brings the first revolutionary change of rules in the industry. About the apparent rules. Many users said that FCoin still made a lot of money after they saw the platform had used all kinds of algorithms. But what I want to point out is that why not take a look at other exchanges that make huge amount of money but still give back nothing to its users? On our side, FCoin distribute 80% of daily revenues to its users and for quite a long period of time, even 100%. After the launch of FCandy, we spend a majority of platform’s daily revenue to buy back FTs which later on are distributed to its community members. I hope you can look further with FCoin. FT certainly has its market cap, but so long as you hold FTs even for just a day, you will be able to get your daily dividend from that day. That’s just the beginning of how FCoin is going to revolutionize this industry. Stay tuned!
Q9: Mr Zhang, you always say that the market will eventually see the value of FT, but the price of FT has been dropping drastically non-stop. Why is there a vast difference between what you see in the value of FT and what the market see it?
Answer 9: FCoin has just been launched for less than 2 months. It’s way too early to talk about the value of a new born thing. For instance, a lot of people asked me about Bitcoin many years ago, at a time when the price of Bitcoin kept dropping from 8,000 RMB to 900RMB. I told them that the value of Bitcoin needed to be evaluated in a 4-year full circle, not just for a few months. If you use a 4-year full circle to draw the candlestick of Bitcoin, what will you see? The short-term price is unpredictable and is being influenced by many factors in the short term, like the market supply, all kinds of different judgments, disapprovals of new things in the early days and even rumors, but in the long run, the price is surely determined by its value. I have some data in FCoin’s front page, our dynamic P/E ratio is 0.56 as of today. You can go to any A-share market to check their P/E ratio, especially those innovative internet companies or high tech companies and judge by yourself. As I mentioned earlier, we have upgraded our Incentive programs, it is now returned with FCandy instead of FT. Because FCandy is highly linked with any activities that benefit the entire community members. This will be our future principles. In the meantime, transaction fee is still returned 100% as in FT and this is some ething, I have reinforced many times, that we won’t change. Why? Because this is our basic model, everything that FCoin is based on which is to make traders as the shareholders of FCoin.
Q10: Mr. Zhang, my questions might come across as a bit of sharp. Two days ago, FCoin announced on its website that the price of FT has been fluctuating drastically and later on, some media reported that the price was being manipulated by a professional team called “Ghost in the Dark” and implied that it had something to do with Binance. Miss He Yi from Binance accused FCoin of paying for media to write negative articles about Binance. Do you have any comments on this? In addition, Mr. Zhao Chang Peng (CZ) from Binance remarked during a media Q&A session in Seoul that “FCoin won’t last long as it is constantly selling new tokens but the price of them keep on dropping.” Do you have anything to say to his remarks?
Answer 10: Your so called sharp questions are actually not sharp at all. First of all, we announced officially on our website that the price of FT encountered abnormal fluctuations because we had found malicious attack from a team that was deliberately short-selling FT and we have proof of it. That’s why some immediate action has been taken to limit the sales order in 3 trading pairs which effectively destroy the botting programming designed by that professional team. As for the media report, I do not want to comment on it, but they did report the same to us through their investigations. About CZ’s comments? Actions speak louder than words. Why does he keep on talking about me if I am not threatening him? This is weird, let the fact speak for itself.
Q11: FCoin has been launched for only 2 months but developed really rapidly with trading volumes topping the chart while it took Binance 3 months to become №1 with real trading volumes. FCoin is very strong with ecosystem, but users’ experience is really bad. No trading depth and the webpage get stuck all the time. The launched app version (still in beta) is even worse than a third-party app while it takes forever to launch an official version. My question is, as a digital trading platform, shouldn’t Trading experiences be respected and focused?
Answer 11: Your question is quite sharp. Trading, in many industries are indeed not well respected, but for FCoin, we have been trying our best to perfect it. There is a process for everything to grow in maturity. If it is something great, it is bound to be less mature in the early stage. More patience please and we welcome everyone to supervise and support us.
[More to the question] — My question of trading not being respected has another sense to it in terms of users’ experience. This should always be put in the priority but with FCoin, it is not the case. It seems that there are always be put in the priority but with FCoin, it is not the case. It seems that there are always things far more important than users’ experience but shouldn’t it be the core for any exchanges?
Answer 11: Apologies for my misunderstanding of part of your question. As for the priority, if you have to choose between platform’s security/stability and users’ experience, which one would you choose? We are still in the initial stage and have been developing really fast. Therefore, we have to contribute tremendously to the security and stability of the platform. The core of a mature exchange is not only about users’ experience. As we all know, we cannot really see an exchange model with the traditional capital market. When you are trading in stock exchanges, it’s the brokers that you see, not the exchanges. That’s why I think currently for us the main focus is still to improve our core strength and in the meantime, to perfect the trading experiences along the way.
submitted by FCoinOfficial to FCoin_Official [link] [comments]

On the new batch of comments to the SEC about the SolidX ETF, some honorable mentions, and some negative comments

The SEC just posted a new batch of 286 comments on the SolidX ETF, bringing the total to 1147. I am skimming through them and posted some of the best already to this sub.
The vast majority are short comments, obviously submitted in response to some mail-in campaign. The names sound very much like the invented ones of spam emails that I have been receiving for years. A telling detail is the lack of a middle initial.
They also mostly repeat the same arguments, and many are obviously written by people who don't understand what is the ETF, only that if that SEC thing approves it then the bitcoin price will go to the moon. I have just seen a dozen that start with the same phrase "I hearby[sic] state my acceptance and full support..."
Some are so sloppy that they submit with one name but sign with a different name.
Here are some honorable mentions:
A few negative comments:
submitted by jstolfi to Buttcoin [link] [comments]

Parsnip

Doing some digging on discord for the parsnip... I've ruled out PayPal, and Pornhub, Google, eBay, Facebook. I know I'm reaching on some of these, but I would try and think of it on a psychology level: NDA means he can't say who the partner is? Along with that, I would assume he wouldn't speak bad on the partner as well...
Things I think it could be that are household names already since sunerok kinda mentions that in his video:
*edit*
Companies it definitely isn't: PayPal eBay Google Overstock Walmart. Facebook (Some Fiat) Not a Bank From the way its described , I doubt its pornhub or porn related. Why would porn be brought up in all main stream news that they are accepting a crypto currency.
Possible Companies: Jet.com
MasterCard Visa Sony Amazon Target? Not sure if this is a global company... Has any of these been verified that couldn't be them? Im sure there are many other options, but these were my main guesses...
some screenshots
Random Notes: Reaches people that aren't even in crypto, which will cause a big influx of people coming in. This will put is at the top. This is probably the largest adoption of a non-top 3 coin to ever happen it could be the single largest adoption of a currency or virtual currency to happen ever. "Do we want verge to sit on an exchange and be traded back and forth for bitcoin[or be something else]. The company will use verge as a currency (it doesn't use any crypto currently. The company shut down at 5:00 pm(duh), Major Corporation. Global Company(and will reach news around the world). High Traffic Website. Will be exclusive to verge for a long time. Not a Government. Their HQ is not in Florida. Binance helped them get the partnership. This partnership will keep us in the top 5. Deals with commerce.
and the one that gets me excited, "a lot of the guesses aren't anywhere near as big as the partner".
Edit2 Another thought I had was Western Union or MoneyGram
submitted by Pielo to vergecurrency [link] [comments]

Cocos-BCX:The decentralized gaming application & crypto assets creation platform

Cocos-BCX:The decentralized gaming application & crypto assets creation platform

I. Project Overview

Cocos-BCX is a platform used for the development, operation, management and transfer of decentralized applications and in-application assets on the blockchain ecosystem. The platform mainly includes three function modules:
(1)The application development framework that supports multiple operating systems and various blockchain environments.
(2)Completely scripted, componentized and data-driven application development tools;
(3)An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Cocos-BCX can allow developers to perform programming, debugging, and publishing of decentralized applications oriented to the blockchain environment, and hybrid architecture applications. Meanwhile, the platform integrates the distributed user account system, wallet and digital asset circulation platform based on the blockchain, which can realize the permanent saving and cross-chain use of in-application assets.

II. Project evaluation

(一) Market analysis

1. Market conditions | 8 points

The organizing pattern of productivity dominated by governments in some areas or industrial domains is apt to change in the context of bottlenecks existing for global scientific and technological progress, rising resource consumption, an aging population, and intensified geopolitical conflicts. In particular, in 2008, when Nakamot published his thesis "Bitcoin: A Peer-to-Peer Electronic Cash System", discussions on blockchain and digital currency have gradually extended from technological aspects to economic, social and political, and other fields. The general public have begun to pay close attention to the impact of blockchain on social development as well as the role of digital currency in the world economy. Based on the decentralized characteristics of the blockchain and the vibrant vitality of the digital economy, the general public has enough confidence to predict that the decentralized "digital assets" will be a sweeping trend in the future, and will derive new business models and social values.
At the same time, in the development process of decentralized applications of different types, the game industry enjoys unique development advantages, because the game's production mode is the most sophisticated, enjoys the highest degree in terms of commercialization, and is one of the scenarios with the most profound foundation in terms of developers and users.
u Analysis: The game field has a huge room for development, which is highly consistent with the characteristics of the blockchain, and accords with the future development tendency of the digital economy.
The digital asset economy model carried by the project through the blockchain technology will assetize the content produced by the developer, enable the developer to continue reaping benefits during the use, management and transfer of his assets, and provide him with a convenient, decentralized game distribution channel; meanwhile, it helps players to transform the data formed by time and energy as well as the props they obtain as a result of their consumption into the assets that can be safely stored and circulated, offering players the right to manage and commercialize them.

2. Competition | 8 points

Since the last century till now, owing to the sustained efforts and promotion by a variety of IT technology game enterprises, the national and even global online game market is developing by leaps and bounds. If there is no systematic risks, such as policy regulation, vicious incidents and other factors, there will be no smooth and endless development momentum unless something unexpected happens. However, an objective analysis reveals that the current online game market is still dominated by IT technology companies, and even in a controlled and monopolized development, which, of course, also brings substantial profits, such as Tencent, Blizzard Tech.
u Analysis: It can be predicted that the Cocos-BCX project will hardly have any direct competitors in the strict sense for the time being, but will encounter a marginal pressure competitive environment from two dimensions. In summary, the classical IT game companies at home and abroad are massive in size and have obvious capital advantages. However, the Cocos-BCX project has an advanced philosophy and cutting edge technology, and thereby enjoys first-mover advantages for a breakthrough; The blockchain game project of the same business is currently marked by wide participation and generic applicability. But in comparison, the Cocos-BCX game industry has such advantages as a salient background, special project orientation and sophisticated development in technical modules, and therefore has greater development potential.

(二) Token Status

1. Token situation | 6 points

(1) Basic situation of Token
Token name: COCOS
Total tokens in circulation: 100 billion
Consensus mechanism: DPOS
(2) Token usage and allocation
Part I 82%: Cocos-BCX is used for the platform community construction in various ways, including but not limited to the witness' block reward, incentives for platform ecological developers, global community construction, marketing and promotion, industry alliances, eco-investment, research, financial and legal compliance. The use of this part of Cocos-BCX includes swapping by means of the consensus work contributions, free gifts, gifts in exchange for service, and gifts in exchange for other tokens, etc.
Part II, 18%: Cocos-BCX is intended as incentives for the sponsoring team of the project. The incentive part will set up a locking mechanism, which will be issued and unlocked one-third at the end of each year after Token generation, and the issuance will be completed within three years.

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u Analysis: The use of Token is mainly divided into two parts, among which, 82% is used for project development and construction. The remaining 18%, which has a locked position mechanism, is intended for team incentive and construction. The use design is rather rational, but the team part is slightly higher. Given that the industry is in the initial stage of development, it is of great importance to seize the first opportunity and acquire early traffic users. It is suggested that the proportion of Token used by the team be reduced slightly, which is more conducive to the long-term development of the project. It should be noted that the original holding distribution of Token has not been queried via the official channel, while this link for the conventional blockchain project are basically disclosed. Meanwhile, from the standpoint of ordinary investors, Token’s original holding ratio is also one of the important parameters for its investment.

2. Ecological cycle | 8 points

(1)The Token (COCOS) positioning of the platform: circulation media and governance proof in eco-economic activities
COCOS not only serves as a value exchange carrier and community participation proof for Cocox-BCX, but its orientation as a basic pricing Token is likely to play a critical role in the digital asset ecosystem. With the continuous development of the industry, a large quantity of decentralized digital assets will exist in multiple blockchain ecosystems according to different standards in the future, and the value existing in asset pricing media transcending the chain ecology will be infinitely magnified.
, which is specifically manifested in that developers and users can evaluate, compare, trade and manage digital assets of different chain ecosystems, worldview content, and technical standards based on COCOS. Meanwhile, as a primary and basic pricing medium, COCOS is positioned to become the necessary conditions for the blockchain industry to develop and trade financial products and derivatives of digital assets in the future.
(2)Basic use model of Token (COCOS)
Ø Value exchange medium within the platform ecosystem;
Ø Entrusted consensus equity share representative of the Cocos-BCX public blockchain;
Ø The reference and basis for the measurement of the participation in and contribution to the platform community.
(3)How to obtain Token (COCOS)
Ø Value creation: It includes the contribution of the behavior of creating digital assets, that is, developing games, making props, etc.
Ø Platform contribution reward: Users who contribute to the Cocos-BCX community is entitled to COCOS;
Ø Market transaction: Selling the prop assets obtained in the game to get COCOS;
Ø Behavioral incentives: Various effective behaviors within the Cocos-BCX platform, community and platform games will be converted into COCOS
according to a certain contribution degree.
u Analysis: The use model, scenario application, acquisition method, market orientation, etc. for the Token ecosystem design are all well deliberated, to be verified by the market.
The ecosystem design of the Token project not only takes the macroscopic use model and scenario application, but also gives a detailed description of the acquisition method. Another point that must be pointed out is that it has a clear market orientation and future prospect as soon as the design begins, therefore, in general the Token ecosystem design is well-considered and far-sighted. However, for the volatile blockchain market, the crux depends on whether the ecological design philosophy can keep pace with the times, which is very essential. In a word, in the face of massive uncertainties, it needs to be finally verified by the market.

(三) Team member

1. Founder | 8 points


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Haozhi Chen
China's renowned Internet serial entrepreneur, and has successively led and participated in the creation of Joyo.com, Xcar.com.cn, and cdn.yeeyan.org since 1999, and founded Chukong Technology in 2009. Chukong is a leading game development and distribution enterprise in China and a major maintainer and supporter of the Cocos-BCX global open source game engine and developer community.

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Xiaolong Yang
With over 14 years of experience in technology entrepreneurship and investment, he once co-founded China's leading entertainment social networking company. As an investor, he once worked for China's leading private equity fund, during which period, he led and participated in investment projects totalling over 1 billion US dollars, and realized the exit of some projects at home and abroad. His interests and expertise mainly concentrate on information technology of the global primary market and secondary market in the later stage, and macro multiple asset category investment, and has a profound understanding of the financial market mechanism and asset pricing. He is also an investment partner in China's major technology investment fund and provides counselling for Chinese and American hedge funds, venture capital funds and large enterprises.
u Analysis: Chen Haozhi, as a founder, has rich experience in the game industry, and enjoys widespread networking and abundant resources in the industry as being one of the early Internet entrepreneurs; Another founder, Yang Xiaolong, has a strong experience in technology venture capital investment, and has the expertise for global investment layout. On the whole, two co-founders have a prominent advantage in overall industry background and integrating resources.

2. Founding team | 8 points


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Kevin Yin: An early contributor of CocosChina community, NOI winner, and ACM guest. A senior developer of blockchain, and having years of experience in compilation and distributed computing. An investor of the blockchain technology.
Jane Jin: Responsible for CocosChina community, the "Aipuworks" incubator, etc., and an expert of the Techincal Committee for Blockchain, China Software Industry Association. Bachelor of Economics, Zhejiang Gongshang University, and mini-EMBA of Tsinghua University. He once served important functions in "Fortune Global 500" including Lucent, Nortel, NSN, Nokia, Intel and other multinational companies in the marketing, sales, executive and developer relationship domain.
James Jeon: Responsible for the business development strategy and implementation of the project's South Korean section. From 2012 to 2015, he served as CEO of Gurum Company, a South Korean subsidiary of Chukong Technologies, earning an annual revenue of over $30 million from the scratch for the South Korean company and leading the South Korean subsidiary in going public successfully.
Frederick Lim: Responsible for the business development strategy and implementation of the project's South Korean section. From 2014 to 2015, he served as co-CEO of Gurum Company, and was once the director of the Strategic Investment Department of Hyundai Group, responsible for investment in Internet, communication, telecommunications and other fields. He is a doctor of Engineering Technology, Sungkyunkwan University, South Korea.
Hirokuni Fujita: originally head of the Japanese subsidiary of Chukong Technologies. He graduated from Graduate School of Arts and Sciences, The University of Tokyo, majoring in Interdisciplinary Cultural Studies.
Jason: preacher of the Cocos-BCX community and meanwhile, senior manager of the Cocos 2d-x global community. He started to program on the Commodore-64 computer when he was 8. In addition to developing the community, he was keen on studying mathematics, finance, C++ and improving his Chinese proficiency.
Qinzhou Wang: Since entering the game industry in 2009, he has worked in the brand market in ZOL. Com. CN, Howell Expo, host of ChinaJoy, and is responsible for the brand market in Chukong Technologies.
u Analysis: The special technological talent construction of the team technicians needs to be further strengthened. At present, there is a blockchain technician. The game background and the advantages of the international architecture building enjoy prominent advantages, and there are sufficient team members on the strategic level and in the aspect of ecological construction. It is worth mentioning that team building is stable, and there is a high level of consensus among team members, which is conducive to the robust development of the project.
One member of the founding team has experience in the blockchain project development, that is, Chief Technical Officer, who is a senior blockchain developer. He has many years of experience in compiling and distributed computing, and is also a technology investor of blockchain.
In the early stage, owing to the demand of the game industry in the Japanese and Korean markets, Japanese and Korean market leaders were specially arranged in the early team structure of Chukong Technologies. In particular, due to the prosperity and popularity of the game industry in the Korean market, two co-leaders were specially arranged for the Korea market, responsible for strategic and investment issues respectively.
Consultant Team | 8 points

https://preview.redd.it/7d9dp2wptb821.jpg?width=558&format=pjpg&auto=webp&s=39fd3b0aa342403493df250d99c09472c48e0c72
Zhe Wang: Founder of the Cocos engine, and CEO of Xiamen Yaji Software Co., Ltd. He graduated from Department of Electronics, Nanjing University, and later studied a postgraduate program at Department of Management Science, Xiamen University. He created the Cocos engine in 2011, which currently has 1.1 million registered developers worldwide and 300,000 monthly active developers in over 200 countries and regions in the world. The Cocos engine has arrested the attention of platform vendors at home and abroad, and has established a long-term cooperative partnership with Microsoft, Google, ARM, Intel, Qualcomm, Samsung, Huawei and Tencent, etc.
Edith Yeung: One of some "Silicon Valley's Must Meet" investors as covered in Inc magazine. She is the head of 500 Startups, Silicon Valley's famous venture capital company and incubator in Greater China, and meanwhile, manages a Mobile Collective fund worth tens of millions of dollars. She has invested in over 40 mobile Internet, VR, AR and AI start-ups, including Hooked (App store's No. 1 reading App), DayDayCook (one of Asia's largest food communities), Fleksy (acquired by Pinterest), Human (acquired by Mapbox), AISense and so on.
u Analysis: The consultant team has obvious advantages in technological achievements, rich experience in technology innovation investment and incubation experience for startups.
The consultant team consists of a Maker-oriented technical talent and two venture capital managers with a senior venture capital background, among whom, Wang Zhe, technical consultant, graduated from Department of Electronics, Nanjing University and CEO of Xiamen Yaji Software. Wang is the founder of Cocos-BCX engine. At present, the Cocos engine has 1.1 million registered developers and 300,000 monthly active developers in over 200 countries and regions worldwide.

(四) Tech Analysis

1. Tech highlights | 9 points

(1) Smart contract system which can be updated iteratively: The smart contract system, represented by Ethereum, is not subject to modification once its definition is published, making it difficult to meet the volatile demands of market. Therefore, an iterative smart contract system is designed to address this pain spot.
(2) Prop circulation platform: Unlike conventional game transaction platform, Cocos-BCX's decentralized digital asset circulation platform does not have intermediary agencies. Players can complete the transfer and purchase of non-homogeneous assets, including "game gold coins" and prop assets acquired in the game on the prop circulation platform. In the whole process of transfer, the platform will adopt smart contract for automatic matching to help users complete the transfer process more efficiently.
(3) Game interactive operation environment:
Based on the judgment of the operation environment characteristics of blockchain games in the future, Cocos-BCX has designed a set of integrated operation environment that accommodates various types of APPs, as well as the supporting interoperability interface. Combined with COCOS Creator, it simplifies the process of docking game programs and blockchain, making intra-chain interaction transparent to developers, and allowing conventional game developers to develop or migrate blockchain game without a threshold.
(4) Mapping gateway that supports multi-chain and asset riveting:
Cocos-BCX provides a set of mapping gateways used for the automatic mapping of game gold coins and props. Under the unified value measurement system, it realizes the smooth transition of different in-chain game content and different platform content. The content that can be used for mapping includes game gold coins, game equipment data, etc.
(5) Transaction authentication mechanism that prevents BP/developers from cheating:
BP, as the core of transaction processing and communication of the whole network, can know the processing result of the latest transaction prior to general nodes. Therefore, BP enjoys a priority for information with timeliness or confidentiality
, as compared with general nodes, so it has a cheating potential in terms of
information acquisition. To address the drawbacks of this technical link, five modular confrontation mechanisms has been specially designed to hold the likelihood of BP/developer cheating at bay.
(6) Economies Principle Design of Cocos-BCX:
The Cocos-BCX platform carries the game assets value created by developers by providing a complete set of functional components including the underlying public blockchain, digital property management, and exchanges. Its technology and governance structure design, based on the graphene standard, has the economic attributes corresponding to the DPoS consensus mechanism.
u Analysis: There are a multiplicity of technical highlights in that the overall technology construction shows characteristics such as rigid logic and prominent modularity, and various technical solutions and mechanisms with a strong pertinence have been put forward.
Based on the market pain spots of the game industry, and combined with the development opportunities of blockchain technology, the Cocos-BCX project puts forward a vision system to create consistence between the content producer and consumer in the digital world. In view of the initial intention of the project and the relatively profound background of the game industry, the overall technical structure design of the project is highly targeted and has a strong logic, which can be described as closely connected with each other. Based on the large technical framework system, each technical link and organization also has a strong sense of target and logical gene, and on this basis, many modular and modified technical programs or mechanisms have been proposed. However, it is worth noting that the synergy of a series of highlight technologies remains to be verified and examined. Meanwhile, attention should also be paid to the practicability and rationality.

2. Impossible Triangle | 7 points

(1) Decentralization
Ø Low fork risk: Cocos-BCX uses the DPoS consensus mechanism, which does not require miners to use mining machines for mining, and thereby it can effectively avoid the impact of centralized computing on the entire basechain, which in turn reduces a low fork risk. Under the DPoS mechanism, if a witness wants to fork by voting, it is necessary to guarantee that over one third of the witnesses violate this mechanism at the same time.
Ø Improved DPOS consensus mechanism: The consensus layer of the Cocos-BCX test chain adopts the DPoS consensus algorithm. The advantage characteristics of the improved edition DPOS are as follows: all active witnesses have the same block predefined probability as the witnesses' predefined algorithm in the DPoS consensus algorithm, which ensures that the block probability of all witnesses is consistent with the block reward.
Ø Lightweight node: In Cocos-BCX design, lightweight node is essentially an environment with chain interoperability. Unlike the whole node, the lightweight node does not require to synchronize the whole network data. Instead, it needs the contract information and environment data required for synchronous running. This design can greatly reduce the data volume and synchronization time required for node synchronization, enabling the in-chain game terminal software to have a capacity which is actually used and a plausible time cost.
(2) Security
Ø Player autonomy and asset security: Because of the open and transparent characteristics of the blockchain network, the digital asset information obtained by players in the game can be viewed through the blockchain.
Ø Guarantee by modern cryptography: Modern cryptography is a technology based on mathematics. Currently, it has been widely used in many industries in the Internet domain. Common symmetric encryption technologies include AES encryption used for WiFi, and asymmetric encryption algorithms (public and private key cryptography) RSA, ECC, etc., among which, ECC (Elliptic Curves Cryptography) is an encryption algorithm commonly used in the blockchain field.
Ø A transaction verification mechanism that prevents BP/developers from cheating: BP enjoys a priority compared with general nodes, so it has the probability to cheat in terms of information acquisition. Therefore, the BCX program has designed a set of transaction execution, messaging, and operating mechanisms to address the possible links that allow cheating by BP and developers.
Ø Iterative updated smart contract system: It can provide logical updating and loophole repair for the in-chain game smart contract, thus ensuring the security and timeliness of the smart contract.
(3) Expandability:
Ø Strong expandability of the top-level design of the project
The expandability of Cocos-BCX is powerful, which is specifically shown in a decentralized game production and an overall solution to the game economy operation established by means of the game engine, development environment and Cocos-BCX game chain.

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A business ecosystem is constructed based on the above overall solution, with the purpose of connecting the global game ecosystem. The main ecological links include developers, users, creative content, key ecological links and blockchain system, etc.

https://preview.redd.it/h4ssn41ttb821.jpg?width=1276&format=pjpg&auto=webp&s=ca6244d17b9745ce41b5be235f75a39f8a8af051
Ø Expanded design of specific technologies and mechanisms
  1. Multi-platform game integration running environment: This platform is mainly characterized by four features, consistent and perfect chain interoperability interface, downward transparent accepting mode, encapsulated atomic operation and multi-platform compatibility.
  2. Interactive interface of blockchain:
Cocos-BCX provides a chain-interactive development environment so that developers can easily interact with the chain through this set of environment. Meanwhile, its blockchain interactive development environment provides development components compatible with multiple working platforms, including SDK for the Android and iOS system, javascript libraries for front-terminal web applications, and python and PHP libraries for back-terminal applications.
u Analysis: The expandability of the project's "impossible triangle" shows the most prominently, and the decentralized attribute is the weakest, whose security is between the two. However, the project takes the three into consideration in terms of the technical mechanism and program function. Yet, the focus is different.
The project interprets the “impossible triangle” by means of thinking and design that focus on technical aspects and key issues.
The security level first guarantees the assets security and freedom of the ecosystem participants, and meanwhile ensures the rationality and security of the overall framework design, and finally takes its system updating and safe recovery into consideration mainly by means of player autonomy, modern cryptography and transaction verification mechanism that prevents BP/developers from cheating.

3. Development difficulty | 8 points

According to the summary of the project white paper, the blockchain game can be generally divided into four developmental stages.
(1)Using the homogeneous assets for the settlement of the game "gold coins";
(2)Free conversion of the game "gold coins" and props;
(3)In-chain operation of critical rules;
(4)Overall in-chain operation of the game
The game in-chain operation is the final form of the industry. Based on the above summary, Cocos-BCX proposes the future development prospect, mainly represented in seven aspects:
(1)Players having a lightweight full-node environment;
(2)The service stack operating in the blockchain environment;
(3)The game engine as one of the node infrastructures;
(4)Providing a joint development/debugging environment including engine, visual IDE, and chain network interactive interface;
(5)a set of asynchronous consensus tasks between nodes to ensure the trustworthiness of the engine environment. This consensus may be based on the discrimination of feature code of
the engine critical function's target code
(6) The game code (contract) is executed by the secure virtual machine controlled by the engine, and the key numerical calculation of the contract may adopt
the “Trusted Execution Environment” scheme, which is executed independently of the main part of the contract;
(7) The key process of the contract is witnessed by the adjacent or related nodes (like players in a copy).
u Analysis: The project covers a multiplicity of technical characteristics and functional mechanisms. The overall development is rather difficult. However, it is highly practicable in terms of performance.
At the initial stage of the project, four stages of blockchain game development were analyzed. After combing, the highest prospect was proposed, implicating to create a complete multi-platform game running environment, which can provide game developers with convenience in developing blockchain games and a perfect ecological environment to the maximum, while bringing game users a brand-new gaming experience and a game form that transcends the previous ones.
Based on the initial project prospect, numerous technical goals and functional modules are listed, indicating that the technical support for the project vision is rather effective. However, as public blockchain of the industry application basis, it encompasses various technical applications and functional modules. Comparatively speaking, the development difficulty is rather big. Meanwhile, as released by the white paper, the theoretical throughput of the Cocos-BCX test chain can reach up to 100,000 tps. The actual throughput is approximate to 3,500 tps, and the block time is 3 seconds, that is, the information broadcast across the entire network is completed once every 3 seconds. It can be seen from the project technical performance data that it has a relatively strong realistic significance. Therefore, on the whole, the project puts forward a sizeable technical challenge, and in the meantime has a reasonable practicability, therefore, it is worthwhile to look forward to!

(五) Project status

1. Product | 7 points

(1)System-level products
Ø The application development framework that supports multiple operating systems and various blockchain environments.
Ø Completely scripted, componentized and data-driven application development tools;
Ø An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Ø Supporting non-homogeneous wallets;
Ø A blockchain browser that supports the contract event subscription;
Ø Supporting the third-party non-homogeneous asset exchanges;
Ø Supporting the blockchain game developed by a third party;
Ø Cross-chain asset acceptance gateway.
(2) Functional products
Ø De-intermediary assets (prop) operation interface;
Ø Paradigms of non-homogeneous assets circulation platform;
Ø Supporting player autonomy and blacksmith shop mechanism;
Ø Visual IDE (including visual editing of the game program and contract);
Ø Complete wallet, user system and blockchain browser;
Ø Smart contract system that allows iterative updating.
u Analysis: According to the information released on the official website of the project, the timeline shows that the Cocos-BCX main chain has started the closed beta test in the third quarter of 2018. Based on the obvious characteristics of the project technology module, Cocos-BCX has launched two series of projects, namely, system-level and function-level products, including development frameworks, blacksmith shop mechanisms tailored to various operations and multiple environment.

2. Code updating | 2 points

u Analysis: It is learned from official communication that the source code of the project has not been made public for the purpose of keeping the project's trade secret confidential. It is planned that the project will be open source in the future after the ecological and system products become gradually stabilized.

3. Completion status | 8 points

u Analysis: The project has formulated an overall development plan and recent work tasks, and at the same time it has demonstrated its strong vitality through weekly report, timeline and development broadcast.
According to the official channel inquiry, the project has formulated the Roadmap for the 2018 key milestone quarter and the recent detailed work task breakdown plan, and the project has a very complete display system featuring three major development progresses:
(1) Weekly reporting system
(2) Project timeline
(3) Development broadcast
Through the Roadmap+ work breakdown + 3 major system model, the project's development trajectory and dynamics have been display in a basically three-dimensional, spatial, meticulous and detailed manner, and in the meantime, the powerful execution and self-vitality of the project have been also displayed.

(六) Institution enabling (Investors)

1. Cooperative institutions | 9 points


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u Analysis: Cocos-BCX has a wide margin for cooperation, and its cooperation institutions are not only numerous, but also mainly of leading and quality enterprises in the industry.
The cooperative institutions include HelloEOS, NEO, NEBULAS (chain), Loom, IMEOS.ONE, Kingsoft Cloud and SlowMist Technology, etc.
NEO is one of the earliest blockchain projects in China. It was officially created in 2014 and was open sourced in real time in Github in June 2015. Since its establishment, the NEO team has experienced ups and downs of the blockchain industry. This project can be said to be a veteran project in the industry. NEO combines with a series of technologies, such as point-to-point network, Byzantine fault tolerance, digital certificate, smart contract, superconducting transactions, and cross-chain interoperability protocols, to perform rapid, efficient, secure, and legitimate smart management of assets.

2. Investment institutions | 9 points


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u Analysis: There are numerous investment institutions, many of which are Class I institutions, with a strong institutional strength.
Investment institutions include NGC, Binance, INB Capital, Dfund, 500 Startups, BlockVC, OK Blockchain Capital, Yisu Capital, Xiong'an Capital, ONTology, FreeS FUND, NODE Capital, Consensus Capital, Hash Capital, NEO Capital, Ticker Capital , ContractVC, Junwu Capital, Candy Capital, Hofan VC, BMETA Capital, BYTE Capital, Nimble Capital, InsurFun, BA Capital, Consensus Lab, TOKENMANIA, Byzantium Capital, etc.
The rest investment institutions are also well-known. For example, DFUND was founded by Zhao Dong, a well-known figure in the digital currency domain in July 2017. Yisu Capital is engaged in the early investment and project cooperation, focusing on blockchain technology and big data intelligence analysis, and other domains.

(七) Drawing attention | 6 points


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Project content description

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u Analysis: The game user and developer group are highly active, and meanwhile the publicity of the media and news client are enhanced. The overall heat and operation and maintenance thinking are well-balanced. However, the current community operation link is relatively weak, and requires improvement in the follow-up.
Presently, the number of community fans is small. Therefore, the operation link of project content is rather weak. However, media communication and news broadcasting, two links of propaganda and promotion efforts, are quite effective, basically realizing a timely and real-time posting of the latest developments of the project. Although the media and news client are widely disseminated, their social interaction is relatively weak. The social platform has its own communication limitations. However, it is highly involved in interaction.

(VIII) Social Response | 7.78

User A | Point: 7.9
Comment: From the perspective of production mode and commercialization, this game is the most sophisticated. So I think this project has a very extensive application scenario, especially for developers and users.
User B | Point: 7.0
Comment: Currently, it seems that the game industry is greatly influenced by macro policies. Tencent's recent performance is a case in point. However, the project orientation is quite good.
User C | Point: 8.0
Comment: The technical advantages of the project are particularly prominent, and it also seizes the development opportunities of the blockchain. However, ultimately it needs to undergo the test of the market.
User D | Point: 9.0
Comment: First of all, COCOS has a large number of developers, solid underlying technology and reliable team work, which is worth looking forward to. Of course, great "undertaking" calls for enormous input, especially in technology. The way is arduous and long. Come on.
User E | Point: 7.0
Comment:
As a game practitioner, I would talk something about Cocos-BCX project: when the concept of blockchain game is put forward for everyone to consider, at this stage, it is no doubt that the dimension (type) of the game is developed from the perspective of "inheritance" and "tracing its very origin". If the Cocos-BCX project can be applied by game developers in terms of "development kit", is easy to learn and use, and allows the mobile game developers to shift to the development of blockchain games without a threshold, then the game dimensions and users can be further expanded. In a word, phenomenal games of blockchain games need the support of Cocos-BCX and the efforts of developers, both of which are indispensable. It is hoped that the team will make great efforts in development and publicity. "Coin friends" may not need to know how the game is developed, but they will certainly care about its future space. Such evaluation can only be called prospects and expectations. It remains to be determined whether the project adopts capital operation or the mode as solid as the old engine of COCOS till the project is landed.

III. Evaluation Summary

The project orientation is accurate, and the team has a strong lineup. It merits pointing out that its technical strength and model architecture design are particularly prominent, and there are an array of investment and cooperation institutions with strong strength. However, at present, the code has not been open sourced and the community operation and maintenance is deficient. The information disclosure of the Token link is not particularly perfect, and individual investors may care much about it. The Roadmap of the project development is all too simple. These are the deficiencies of the project development at the current moment.
submitted by ONETOPGlobal to u/ONETOPGlobal [link] [comments]

Request Vaynix listed on exchange

We want to apply to your exchange. We will be honored to be accepted on your exchange.
Our pre-sale started on 2 April 2018 and ends on 05 June 2018.
We have the request if your team will accept us, to be listed on June 5, 2018.
Here are some details about our community and the traffic we currently have.
Global Rank (Worldwide): 480,867
Russia: 15.49% United States: 10.73% Ukraine: 8.89% Vietnam: 8.54% India : 5.34%
Source (Link) Link: https://www.similarweb.com/website/vaynix.com#overview
TRAFFIC DAILY ESTIMATIONS Unique Visitors: 903 Unique Pageviews: 1,342
MONTHLY ESTIMATIONS Unique Visitors: 27,090 Unique Pageviews: 40,260
Source (Link): http://www.siteworthtraffic.com/report/vaynix.com
Telegram: 5 812 Members Source (Link): https://t.me/joinchat/ItCwUky56_sBsax1xLaIgQ
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Source (Link): https://twitter.com/VaynixVNX
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Source (Link): https://www.facebook.com/Vaynix-1048685878616337
Vaynix Information
Vaynix (VNX)
Contract Address: 0xbbf1885C21604Ef777009aCa8ff549EE96Bb3D7C Total Supply: 10,000,000,000 VNX Token Symbol: VNX Token Decimals: 18
What is Vaynix ?
-Vaynix iѕ a financial system & crypto currency thаt ореrаtеѕ with borderless interaction аrоund the glоbе, оnсе уоu are соnnесtеd tо intеrnеt, nо matter thе geographical diѕtаnсе bеtwееn thе ѕеndеr and rесеivеr. Is more than just a simple cryptocurrency it’s a tool that helps vendors, allow anonymous transaction focuses on privacy . Our vendors can sell their products, accept Vaynix through our platform,
ACCEPTED IN ENTIRE WORLD
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VAYNIX VENDORS
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DISTRIBUTION OF VAYNIX -Investors 80% -Team 15% -Bounty 3% -AirDrop 2%
OUR MAIN FOCUS -vendors -privacy -own atm
RoadMap April -> Involvement of advisors and financing for token sale June -> Accepted on major exchanges July -> Release Android Wallet Improve website Release Vendors Platform August-> improve browser wallet Release own exchange for our wallets ( Exchange VNX/BTC, VNX/ETH ) instant using your wallet even on the phone wallet September -> Release Desktop and Mac Wallets October -> Release IOS Wallet
In 2019 Everyone will be able to withdraw Vaynix in FIAT using our own ATM placed around the world
Official Website: https://vaynix.com Official Wallet: https://vaynix.com/wallet Official Twitter: https://twitter.com/VaynixVNX Official Facebook: https://www.facebook.com/Vaynix-1048685878616337 Telegram Group: https://t.me/joinchat/ItCwUky56_sBsax1xLaIgQ Telegram Announcement: https://t.me/vaynix Youtube Channel: https://www.youtube.com/channel/UC7DGeuCjTDZW933I5GrYxbQ BitcoinTalk: https://bitcointalk.org/index.php?topic=3239397.20 GitHub: https://github.com/vaynix/vaynix
submitted by Vaynixtoken to enclavesdex [link] [comments]

Cocos-BCX:Decentralized game application and digital asset creation platform

Cocos-BCX:Decentralized game application and digital asset creation platform

I. Project Overview

Cocos-BCX is a platform used for the development, operation, management and transfer of decentralized applications and in-application assets on the blockchain ecosystem. The platform mainly includes three function modules:
(1)The application development framework that supports multiple operating systems and various blockchain environments.
(2)Completely scripted, componentized and data-driven application development tools;
(3)An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Cocos-BCX can allow developers to perform programming, debugging, and publishing of decentralized applications oriented to the blockchain environment, and hybrid architecture applications. Meanwhile, the platform integrates the distributed user account system, wallet and digital asset circulation platform based on the blockchain, which can realize the permanent saving and cross-chain use of in-application assets.

II. Project evaluation

(一) Market analysis

1. Market conditions | 8 points

The organizing pattern of productivity dominated by governments in some areas or industrial domains is apt to change in the context of bottlenecks existing for global scientific and technological progress, rising resource consumption, an aging population, and intensified geopolitical conflicts. In particular, in 2008, when Nakamot published his thesis "Bitcoin: A Peer-to-Peer Electronic Cash System", discussions on blockchain and digital currency have gradually extended from technological aspects to economic, social and political, and other fields. The general public have begun to pay close attention to the impact of blockchain on social development as well as the role of digital currency in the world economy. Based on the decentralized characteristics of the blockchain and the vibrant vitality of the digital economy, the general public has enough confidence to predict that the decentralized "digital assets" will be a sweeping trend in the future, and will derive new business models and social values.
At the same time, in the development process of decentralized applications of different types, the game industry enjoys unique development advantages, because the game's production mode is the most sophisticated, enjoys the highest degree in terms of commercialization, and is one of the scenarios with the most profound foundation in terms of developers and users.
u Analysis: The game field has a huge room for development, which is highly consistent with the characteristics of the blockchain, and accords with the future development tendency of the digital economy.
The digital asset economy model carried by the project through the blockchain technology will assetize the content produced by the developer, enable the developer to continue reaping benefits during the use, management and transfer of his assets, and provide him with a convenient, decentralized game distribution channel; meanwhile, it helps players to transform the data formed by time and energy as well as the props they obtain as a result of their consumption into the assets that can be safely stored and circulated, offering players the right to manage and commercialize them.

2. Competition | 8 points

Since the last century till now, owing to the sustained efforts and promotion by a variety of IT technology game enterprises, the national and even global online game market is developing by leaps and bounds. If there is no systematic risks, such as policy regulation, vicious incidents and other factors, there will be no smooth and endless development momentum unless something unexpected happens. However, an objective analysis reveals that the current online game market is still dominated by IT technology companies, and even in a controlled and monopolized development, which, of course, also brings substantial profits, such as Tencent, Blizzard Tech.
u Analysis: It can be predicted that the Cocos-BCX project will hardly have any direct competitors in the strict sense for the time being, but will encounter a marginal pressure competitive environment from two dimensions. In summary, the classical IT game companies at home and abroad are massive in size and have obvious capital advantages. However, the Cocos-BCX project has an advanced philosophy and cutting edge technology, and thereby enjoys first-mover advantages for a breakthrough; The blockchain game project of the same business is currently marked by wide participation and generic applicability. But in comparison, the Cocos-BCX game industry has such advantages as a salient background, special project orientation and sophisticated development in technical modules, and therefore has greater development potential.

(二) Token Status

1. Token situation | 6 points

(1) Basic situation of Token
Token name: COCOS
Total tokens in circulation: 100 billion
Consensus mechanism: DPOS
(2) Token usage and allocation
Part I 82%: Cocos-BCX is used for the platform community construction in various ways, including but not limited to the witness' block reward, incentives for platform ecological developers, global community construction, marketing and promotion, industry alliances, eco-investment, research, financial and legal compliance. The use of this part of Cocos-BCX includes swapping by means of the consensus work contributions, free gifts, gifts in exchange for service, and gifts in exchange for other tokens, etc.
Part II, 18%: Cocos-BCX is intended as incentives for the sponsoring team of the project. The incentive part will set up a locking mechanism, which will be issued and unlocked one-third at the end of each year after Token generation, and the issuance will be completed within three years.

https://preview.redd.it/s47w2jtfj6521.jpg?width=684&format=pjpg&auto=webp&s=a60ea62b86dc0f177f9596608d1961e039d3bd1b
u Analysis: The use of Token is mainly divided into two parts, among which, 82% is used for project development and construction. The remaining 18%, which has a locked position mechanism, is intended for team incentive and construction. The use design is rather rational, but the team part is slightly higher. Given that the industry is in the initial stage of development, it is of great importance to seize the first opportunity and acquire early traffic users. It is suggested that the proportion of Token used by the team be reduced slightly, which is more conducive to the long-term development of the project. It should be noted that the original holding distribution of Token has not been queried via the official channel, while this link for the conventional blockchain project are basically disclosed. Meanwhile, from the standpoint of ordinary investors, Token’s original holding ratio is also one of the important parameters for its investment.

2. Ecological cycle | 8 points

(1)The Token (COCOS) positioning of the platform: circulation media and governance proof in eco-economic activities
COCOS not only serves as a value exchange carrier and community participation proof for Cocox-BCX, but its orientation as a basic pricing Token is likely to play a critical role in the digital asset ecosystem. With the continuous development of the industry, a large quantity of decentralized digital assets will exist in multiple blockchain ecosystems according to different standards in the future, and the value existing in asset pricing media transcending the chain ecology will be infinitely magnified.
, which is specifically manifested in that developers and users can evaluate, compare, trade and manage digital assets of different chain ecosystems, worldview content, and technical standards based on COCOS. Meanwhile, as a primary and basic pricing medium, COCOS is positioned to become the necessary conditions for the blockchain industry to develop and trade financial products and derivatives of digital assets in the future.
(2)Basic use model of Token (COCOS)
Ø Value exchange medium within the platform ecosystem;
Ø Entrusted consensus equity share representative of the Cocos-BCX public blockchain;
Ø The reference and basis for the measurement of the participation in and contribution to the platform community.
(3)How to obtain Token (COCOS)
Ø Value creation: It includes the contribution of the behavior of creating digital assets, that is, developing games, making props, etc.
Ø Platform contribution reward: Users who contribute to the Cocos-BCX community is entitled to COCOS;
Ø Market transaction: Selling the prop assets obtained in the game to get COCOS;
Ø Behavioral incentives: Various effective behaviors within the Cocos-BCX platform, community and platform games will be converted into COCOS
according to a certain contribution degree.
u Analysis: The use model, scenario application, acquisition method, market orientation, etc. for the Token ecosystem design are all well deliberated, to be verified by the market.
The ecosystem design of the Token project not only takes the macroscopic use model and scenario application, but also gives a detailed description of the acquisition method. Another point that must be pointed out is that it has a clear market orientation and future prospect as soon as the design begins, therefore, in general the Token ecosystem design is well-considered and far-sighted. However, for the volatile blockchain market, the crux depends on whether the ecological design philosophy can keep pace with the times, which is very essential. In a word, in the face of massive uncertainties, it needs to be finally verified by the market.

(三) Team member

1. Founder | 8 points


https://preview.redd.it/35gq3gyij6521.jpg?width=200&format=pjpg&auto=webp&s=c3e68b208bc15a0607557cf9be65739beba67375
Haozhi Chen
China's renowned Internet serial entrepreneur, and has successively led and participated in the creation of Joyo.com, Xcar.com.cn, and cdn.yeeyan.org since 1999, and founded Chukong Technology in 2009. Chukong is a leading game development and distribution enterprise in China and a major maintainer and supporter of the Cocos-BCX global open source game engine and developer community.

https://preview.redd.it/2wm6ki0kj6521.jpg?width=200&format=pjpg&auto=webp&s=be9cd5cbb527a9471faac4002065916f4ebd9bd5
Xiaolong Yang
With over 14 years of experience in technology entrepreneurship and investment, he once co-founded China's leading entertainment social networking company. As an investor, he once worked for China's leading private equity fund, during which period, he led and participated in investment projects totalling over 1 billion US dollars, and realized the exit of some projects at home and abroad. His interests and expertise mainly concentrate on information technology of the global primary market and secondary market in the later stage, and macro multiple asset category investment, and has a profound understanding of the financial market mechanism and asset pricing. He is also an investment partner in China's major technology investment fund and provides counselling for Chinese and American hedge funds, venture capital funds and large enterprises.
u Analysis: Chen Haozhi, as a founder, has rich experience in the game industry, and enjoys widespread networking and abundant resources in the industry as being one of the early Internet entrepreneurs; Another founder, Yang Xiaolong, has a strong experience in technology venture capital investment, and has the expertise for global investment layout. On the whole, two co-founders have a prominent advantage in overall industry background and integrating resources.

2. Founding team | 8 points


https://preview.redd.it/twotgvrxj6521.png?width=877&format=png&auto=webp&s=a03ab15246f51d9c1595266114fa1ee18ca943ed
Kevin Yin: An early contributor of CocosChina community, NOI winner, and ACM guest. A senior developer of blockchain, and having years of experience in compilation and distributed computing. An investor of the blockchain technology.
Jane Jin: Responsible for CocosChina community, the "Aipuworks" incubator, etc., and an expert of the Techincal Committee for Blockchain, China Software Industry Association. Bachelor of Economics, Zhejiang Gongshang University, and mini-EMBA of Tsinghua University. He once served important functions in "Fortune Global 500" including Lucent, Nortel, NSN, Nokia, Intel and other multinational companies in the marketing, sales, executive and developer relationship domain.
James Jeon: Responsible for the business development strategy and implementation of the project's South Korean section. From 2012 to 2015, he served as CEO of Gurum Company, a South Korean subsidiary of Chukong Technologies, earning an annual revenue of over $30 million from the scratch for the South Korean company and leading the South Korean subsidiary in going public successfully.
Frederick Lim: Responsible for the business development strategy and implementation of the project's South Korean section. From 2014 to 2015, he served as co-CEO of Gurum Company, and was once the director of the Strategic Investment Department of Hyundai Group, responsible for investment in Internet, communication, telecommunications and other fields. He is a doctor of Engineering Technology, Sungkyunkwan University, South Korea.
Hirokuni Fujita: originally head of the Japanese subsidiary of Chukong Technologies. He graduated from Graduate School of Arts and Sciences, The University of Tokyo, majoring in Interdisciplinary Cultural Studies.
Jason: preacher of the Cocos-BCX community and meanwhile, senior manager of the Cocos 2d-x global community. He started to program on the Commodore-64 computer when he was 8. In addition to developing the community, he was keen on studying mathematics, finance, C++ and improving his Chinese proficiency.
Qinzhou Wang: Since entering the game industry in 2009, he has worked in the brand market in ZOL. Com. CN, Howell Expo, host of ChinaJoy, and is responsible for the brand market in Chukong Technologies.
u Analysis: The special technological talent construction of the team technicians needs to be further strengthened. At present, there is a blockchain technician. The game background and the advantages of the international architecture building enjoy prominent advantages, and there are sufficient team members on the strategic level and in the aspect of ecological construction. It is worth mentioning that team building is stable, and there is a high level of consensus among team members, which is conducive to the robust development of the project.
One member of the founding team has experience in the blockchain project development, that is, Chief Technical Officer, who is a senior blockchain developer. He has many years of experience in compiling and distributed computing, and is also a technology investor of blockchain.
In the early stage, owing to the demand of the game industry in the Japanese and Korean markets, Japanese and Korean market leaders were specially arranged in the early team structure of Chukong Technologies. In particular, due to the prosperity and popularity of the game industry in the Korean market, two co-leaders were specially arranged for the Korea market, responsible for strategic and investment issues respectively.
Consultant Team | 8 points

https://preview.redd.it/822oiksyj6521.jpg?width=558&format=pjpg&auto=webp&s=620ffe23c556721c0ac3386c1cdf044e6d7d98af
Zhe Wang: Founder of the Cocos engine, and CEO of Xiamen Yaji Software Co., Ltd. He graduated from Department of Electronics, Nanjing University, and later studied a postgraduate program at Department of Management Science, Xiamen University. He created the Cocos engine in 2011, which currently has 1.1 million registered developers worldwide and 300,000 monthly active developers in over 200 countries and regions in the world. The Cocos engine has arrested the attention of platform vendors at home and abroad, and has established a long-term cooperative partnership with Microsoft, Google, ARM, Intel, Qualcomm, Samsung, Huawei and Tencent, etc.
Edith Yeung: One of some "Silicon Valley's Must Meet" investors as covered in Inc magazine. She is the head of 500 Startups, Silicon Valley's famous venture capital company and incubator in Greater China, and meanwhile, manages a Mobile Collective fund worth tens of millions of dollars. She has invested in over 40 mobile Internet, VR, AR and AI start-ups, including Hooked (App store's No. 1 reading App), DayDayCook (one of Asia's largest food communities), Fleksy (acquired by Pinterest), Human (acquired by Mapbox), AISense and so on.
u Analysis: The consultant team has obvious advantages in technological achievements, rich experience in technology innovation investment and incubation experience for startups.
The consultant team consists of a Maker-oriented technical talent and two venture capital managers with a senior venture capital background, among whom, Wang Zhe, technical consultant, graduated from Department of Electronics, Nanjing University and CEO of Xiamen Yaji Software. Wang is the founder of Cocos-BCX engine. At present, the Cocos engine has 1.1 million registered developers and 300,000 monthly active developers in over 200 countries and regions worldwide.

(四) Tech Analysis

1. Tech highlights | 9 points

(1) Smart contract system which can be updated iteratively: The smart contract system, represented by Ethereum, is not subject to modification once its definition is published, making it difficult to meet the volatile demands of market. Therefore, an iterative smart contract system is designed to address this pain spot.
(2) Prop circulation platform: Unlike conventional game transaction platform, Cocos-BCX's decentralized digital asset circulation platform does not have intermediary agencies. Players can complete the transfer and purchase of non-homogeneous assets, including "game gold coins" and prop assets acquired in the game on the prop circulation platform. In the whole process of transfer, the platform will adopt smart contract for automatic matching to help users complete the transfer process more efficiently.
(3) Game interactive operation environment:
Based on the judgment of the operation environment characteristics of blockchain games in the future, Cocos-BCX has designed a set of integrated operation environment that accommodates various types of APPs, as well as the supporting interoperability interface. Combined with COCOS Creator, it simplifies the process of docking game programs and blockchain, making intra-chain interaction transparent to developers, and allowing conventional game developers to develop or migrate blockchain game without a threshold.
(4) Mapping gateway that supports multi-chain and asset riveting:
Cocos-BCX provides a set of mapping gateways used for the automatic mapping of game gold coins and props. Under the unified value measurement system, it realizes the smooth transition of different in-chain game content and different platform content. The content that can be used for mapping includes game gold coins, game equipment data, etc.
(5) Transaction authentication mechanism that prevents BP/developers from cheating:
BP, as the core of transaction processing and communication of the whole network, can know the processing result of the latest transaction prior to general nodes. Therefore, BP enjoys a priority for information with timeliness or confidentiality
, as compared with general nodes, so it has a cheating potential in terms of
information acquisition. To address the drawbacks of this technical link, five modular confrontation mechanisms has been specially designed to hold the likelihood of BP/developer cheating at bay.
(6) Economies Principle Design of Cocos-BCX:
The Cocos-BCX platform carries the game assets value created by developers by providing a complete set of functional components including the underlying public blockchain, digital property management, and exchanges. Its technology and governance structure design, based on the graphene standard, has the economic attributes corresponding to the DPoS consensus mechanism.
u Analysis: There are a multiplicity of technical highlights in that the overall technology construction shows characteristics such as rigid logic and prominent modularity, and various technical solutions and mechanisms with a strong pertinence have been put forward.
Based on the market pain spots of the game industry, and combined with the development opportunities of blockchain technology, the Cocos-BCX project puts forward a vision system to create consistence between the content producer and consumer in the digital world. In view of the initial intention of the project and the relatively profound background of the game industry, the overall technical structure design of the project is highly targeted and has a strong logic, which can be described as closely connected with each other. Based on the large technical framework system, each technical link and organization also has a strong sense of target and logical gene, and on this basis, many modular and modified technical programs or mechanisms have been proposed. However, it is worth noting that the synergy of a series of highlight technologies remains to be verified and examined. Meanwhile, attention should also be paid to the practicability and rationality.

2. Impossible Triangle | 7 points

(1) Decentralization
Ø Low fork risk: Cocos-BCX uses the DPoS consensus mechanism, which does not require miners to use mining machines for mining, and thereby it can effectively avoid the impact of centralized computing on the entire basechain, which in turn reduces a low fork risk. Under the DPoS mechanism, if a witness wants to fork by voting, it is necessary to guarantee that over one third of the witnesses violate this mechanism at the same time.
Ø Improved DPOS consensus mechanism: The consensus layer of the Cocos-BCX test chain adopts the DPoS consensus algorithm. The advantage characteristics of the improved edition DPOS are as follows: all active witnesses have the same block predefined probability as the witnesses' predefined algorithm in the DPoS consensus algorithm, which ensures that the block probability of all witnesses is consistent with the block reward.
Ø Lightweight node: In Cocos-BCX design, lightweight node is essentially an environment with chain interoperability. Unlike the whole node, the lightweight node does not require to synchronize the whole network data. Instead, it needs the contract information and environment data required for synchronous running. This design can greatly reduce the data volume and synchronization time required for node synchronization, enabling the in-chain game terminal software to have a capacity which is actually used and a plausible time cost.
(2) Security
Ø Player autonomy and asset security: Because of the open and transparent characteristics of the blockchain network, the digital asset information obtained by players in the game can be viewed through the blockchain.
Ø Guarantee by modern cryptography: Modern cryptography is a technology based on mathematics. Currently, it has been widely used in many industries in the Internet domain. Common symmetric encryption technologies include AES encryption used for WiFi, and asymmetric encryption algorithms (public and private key cryptography) RSA, ECC, etc., among which, ECC (Elliptic Curves Cryptography) is an encryption algorithm commonly used in the blockchain field.
Ø A transaction verification mechanism that prevents BP/developers from cheating: BP enjoys a priority compared with general nodes, so it has the probability to cheat in terms of information acquisition. Therefore, the BCX program has designed a set of transaction execution, messaging, and operating mechanisms to address the possible links that allow cheating by BP and developers.
Ø Iterative updated smart contract system: It can provide logical updating and loophole repair for the in-chain game smart contract, thus ensuring the security and timeliness of the smart contract.
(3) Expandability:
Ø Strong expandability of the top-level design of the project
The expandability of Cocos-BCX is powerful, which is specifically shown in a decentralized game production and an overall solution to the game economy operation established by means of the game engine, development environment and Cocos-BCX game chain.

https://preview.redd.it/9zqpm1zzj6521.jpg?width=1207&format=pjpg&auto=webp&s=97073eb57409e0904da5c11873cc543c3b9f310b
A business ecosystem is constructed based on the above overall solution, with the purpose of connecting the global game ecosystem. The main ecological links include developers, users, creative content, key ecological links and blockchain system, etc.

https://preview.redd.it/l83i3pk0k6521.jpg?width=1276&format=pjpg&auto=webp&s=df7e694a557af1485c840ed44b9bbfba432b1d86
Ø Expanded design of specific technologies and mechanisms
1) Multi-platform game integration running environment: This platform is mainly characterized by four features, consistent and perfect chain interoperability interface, downward transparent accepting mode, encapsulated atomic operation and multi-platform compatibility.
2) Interactive interface of blockchain:
Cocos-BCX provides a chain-interactive development environment so that developers can easily interact with the chain through this set of environment. Meanwhile, its blockchain interactive development environment provides development components compatible with multiple working platforms, including SDK for the Android and iOS system, javascript libraries for front-terminal web applications, and python and PHP libraries for back-terminal applications.
u Analysis: The expandability of the project's "impossible triangle" shows the most prominently, and the decentralized attribute is the weakest, whose security is between the two. However, the project takes the three into consideration in terms of the technical mechanism and program function. Yet, the focus is different.
The project interprets the “impossible triangle” by means of thinking and design that focus on technical aspects and key issues.
The security level first guarantees the assets security and freedom of the ecosystem participants, and meanwhile ensures the rationality and security of the overall framework design, and finally takes its system updating and safe recovery into consideration mainly by means of player autonomy, modern cryptography and transaction verification mechanism that prevents BP/developers from cheating.

3. Development difficulty | 8 points

According to the summary of the project white paper, the blockchain game can be generally divided into four developmental stages.
(1)Using the homogeneous assets for the settlement of the game "gold coins";
(2)Free conversion of the game "gold coins" and props;
(3)In-chain operation of critical rules;
(4)Overall in-chain operation of the game
The game in-chain operation is the final form of the industry. Based on the above summary, Cocos-BCX proposes the future development prospect, mainly represented in seven aspects:
(1)Players having a lightweight full-node environment;
(2)The service stack operating in the blockchain environment;
(3)The game engine as one of the node infrastructures;
(4)Providing a joint development/debugging environment including engine, visual IDE, and chain network interactive interface;
(5)a set of asynchronous consensus tasks between nodes to ensure the trustworthiness of the engine environment. This consensus may be based on the discrimination of feature code of
the engine critical function's target code
(6) The game code (contract) is executed by the secure virtual machine controlled by the engine, and the key numerical calculation of the contract may adopt
the “Trusted Execution Environment” scheme, which is executed independently of the main part of the contract;
(7) The key process of the contract is witnessed by the adjacent or related nodes (like players in a copy).
u Analysis: The project covers a multiplicity of technical characteristics and functional mechanisms. The overall development is rather difficult. However, it is highly practicable in terms of performance.
At the initial stage of the project, four stages of blockchain game development were analyzed. After combing, the highest prospect was proposed, implicating to create a complete multi-platform game running environment, which can provide game developers with convenience in developing blockchain games and a perfect ecological environment to the maximum, while bringing game users a brand-new gaming experience and a game form that transcends the previous ones.
Based on the initial project prospect, numerous technical goals and functional modules are listed, indicating that the technical support for the project vision is rather effective. However, as public blockchain of the industry application basis, it encompasses various technical applications and functional modules. Comparatively speaking, the development difficulty is rather big. Meanwhile, as released by the white paper, the theoretical throughput of the Cocos-BCX test chain can reach up to 100,000 tps. The actual throughput is approximate to 3,500 tps, and the block time is 3 seconds, that is, the information broadcast across the entire network is completed once every 3 seconds. It can be seen from the project technical performance data that it has a relatively strong realistic significance. Therefore, on the whole, the project puts forward a sizeable technical challenge, and in the meantime has a reasonable practicability, therefore, it is worthwhile to look forward to!

(五) Project status

1. Product | 7 points

(1)System-level products
Ø The application development framework that supports multiple operating systems and various blockchain environments.
Ø Completely scripted, componentized and data-driven application development tools;
Ø An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Ø Supporting non-homogeneous wallets;
Ø A blockchain browser that supports the contract event subscription;
Ø Supporting the third-party non-homogeneous asset exchanges;
Ø Supporting the blockchain game developed by a third party;
Ø Cross-chain asset acceptance gateway.
(2) Functional products
Ø De-intermediary assets (prop) operation interface;
Ø Paradigms of non-homogeneous assets circulation platform;
Ø Supporting player autonomy and blacksmith shop mechanism;
Ø Visual IDE (including visual editing of the game program and contract);
Ø Complete wallet, user system and blockchain browser;
Ø Smart contract system that allows iterative updating.
u Analysis: According to the information released on the official website of the project, the timeline shows that the Cocos-BCX main chain has started the closed beta test in the third quarter of 2018. Based on the obvious characteristics of the project technology module, Cocos-BCX has launched two series of projects, namely, system-level and function-level products, including development frameworks, blacksmith shop mechanisms tailored to various operations and multiple environment.

2. Code updating | 2 points

u Analysis: It is learned from official communication that the source code of the project has not been made public for the purpose of keeping the project's trade secret confidential. It is planned that the project will be open source in the future after the ecological and system products become gradually stabilized.

3. Completion status | 8 points

u Analysis: The project has formulated an overall development plan and recent work tasks, and at the same time it has demonstrated its strong vitality through weekly report, timeline and development broadcast.
According to the official channel inquiry, the project has formulated the Roadmap for the 2018 key milestone quarter and the recent detailed work task breakdown plan, and the project has a very complete display system featuring three major development progresses:
(1) Weekly reporting system
(2) Project timeline
(3) Development broadcast
Through the Roadmap+ work breakdown + 3 major system model, the project's development trajectory and dynamics have been display in a basically three-dimensional, spatial, meticulous and detailed manner, and in the meantime, the powerful execution and self-vitality of the project have been also displayed.

(六) Institution enabling (Investors)

1. Cooperative institutions | 9 points


https://preview.redd.it/9qmh4jj1k6521.jpg?width=1036&format=pjpg&auto=webp&s=25c7cb77d5196fc861750064b43b8ba8e83c71a9
u Analysis: Cocos-BCX has a wide margin for cooperation, and its cooperation institutions are not only numerous, but also mainly of leading and quality enterprises in the industry.
The cooperative institutions include HelloEOS, NEO, NEBULAS (chain), Loom, IMEOS.ONE, Kingsoft Cloud and SlowMist Technology, etc.
NEO is one of the earliest blockchain projects in China. It was officially created in 2014 and was open sourced in real time in Github in June 2015. Since its establishment, the NEO team has experienced ups and downs of the blockchain industry. This project can be said to be a veteran project in the industry. NEO combines with a series of technologies, such as point-to-point network, Byzantine fault tolerance, digital certificate, smart contract, superconducting transactions, and cross-chain interoperability protocols, to perform rapid, efficient, secure, and legitimate smart management of assets.

2. Investment institutions | 9 points


https://preview.redd.it/xd5u9w62k6521.jpg?width=1273&format=pjpg&auto=webp&s=c8729f585a57c8239c717ef8b58229fe7f98a6eb
u Analysis: There are numerous investment institutions, many of which are Class I institutions, with a strong institutional strength.
Investment institutions include NGC, Binance, INB Capital, Dfund, 500 Startups, BlockVC, OK Blockchain Capital, Yisu Capital, Xiong'an Capital, ONTology, FreeS FUND, NODE Capital, Consensus Capital, Hash Capital, NEO Capital, Ticker Capital , ContractVC, Junwu Capital, Candy Capital, Hofan VC, BMETA Capital, BYTE Capital, Nimble Capital, InsurFun, BA Capital, Consensus Lab, TOKENMANIA, Byzantium Capital, etc.
The rest investment institutions are also well-known. For example, DFUND was founded by Zhao Dong, a well-known figure in the digital currency domain in July 2017. Yisu Capital is engaged in the early investment and project cooperation, focusing on blockchain technology and big data intelligence analysis, and other domains.

(七) Drawing attention | 6 points

https://preview.redd.it/78rnnt96k6521.png?width=605&format=png&auto=webp&s=b60d1de55e93642a174730fbee394c9fe5f7166f


Project content description

https://preview.redd.it/cgps19x6k6521.png?width=796&format=png&auto=webp&s=141a8ce79539d70bb8ee15f31ed0786db2524e2b
u Analysis: The game user and developer group are highly active, and meanwhile the publicity of the media and news client are enhanced. The overall heat and operation and maintenance thinking are well-balanced. However, the current community operation link is relatively weak, and requires improvement in the follow-up.
Presently, the number of community fans is small. Therefore, the operation link of project content is rather weak. However, media communication and news broadcasting, two links of propaganda and promotion efforts, are quite effective, basically realizing a timely and real-time posting of the latest developments of the project. Although the media and news client are widely disseminated, their social interaction is relatively weak. The social platform has its own communication limitations. However, it is highly involved in interaction.

(VIII) Social Response | 7.78

User A | Point: 7.9
Comment: From the perspective of production mode and commercialization, this game is the most sophisticated. So I think this project has a very extensive application scenario, especially for developers and users.
User B | Point: 7.0
Comment: Currently, it seems that the game industry is greatly influenced by macro policies. Tencent's recent performance is a case in point. However, the project orientation is quite good.
User C | Point: 8.0
Comment: The technical advantages of the project are particularly prominent, and it also seizes the development opportunities of the blockchain. However, ultimately it needs to undergo the test of the market.
User D | Point: 9.0
Comment: First of all, COCOS has a large number of developers, solid underlying technology and reliable team work, which is worth looking forward to. Of course, great "undertaking" calls for enormous input, especially in technology. The way is arduous and long. Come on.
User E | Point: 7.0
Comment:
As a game practitioner, I would talk something about Cocos-BCX project: when the concept of blockchain game is put forward for everyone to consider, at this stage, it is no doubt that the dimension (type) of the game is developed from the perspective of "inheritance" and "tracing its very origin". If the Cocos-BCX project can be applied by game developers in terms of "development kit", is easy to learn and use, and allows the mobile game developers to shift to the development of blockchain games without a threshold, then the game dimensions and users can be further expanded. In a word, phenomenal games of blockchain games need the support of Cocos-BCX and the efforts of developers, both of which are indispensable. It is hoped that the team will make great efforts in development and publicity. "Coin friends" may not need to know how the game is developed, but they will certainly care about its future space. Such evaluation can only be called prospects and expectations. It remains to be determined whether the project adopts capital operation or the mode as solid as the old engine of COCOS till the project is landed.

III. Evaluation Summary

The project orientation is accurate, and the team has a strong lineup. It merits pointing out that its technical strength and model architecture design are particularly prominent, and there are an array of investment and cooperation institutions with strong strength. However, at present, the code has not been open sourced and the community operation and maintenance is deficient. The information disclosure of the Token link is not particularly perfect, and individual investors may care much about it. The Roadmap of the project development is all too simple. These are the deficiencies of the project development at the current moment.
submitted by ONETOPGlobal to u/ONETOPGlobal [link] [comments]

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